
EVO field guide
Read the ground.
Know what came before.
A curated guide to the valley, its people, its systems and the transformations that carry one settlement through history.
01The World02Ages03Game Systems04Settlements & Buildings05Units & Warfare06Resources & Society
Begin here
Selected entries.
The guide grows from the world outward—from systems and eras to the buildings and units that make them tangible.

The World · 7 min read
Hochwald Valley
A cold river valley, a pass through the northern Alpine foothills, and the one fixed stage on which every century is written.

Settlements · 8 min read
The Settlement Remembers
EVO is not about replacing one base with another. It is about inheriting what survived.

Warfare · 9 min read
Defense & Sieges
The battle begins before the first attacker enters view.

Ages · 9 min read
Eight Ages, One Ground
From the first permanent village to a plausible near future, every transformation creates new strength—and new dependence.